Truckfish Games / Windows
BattleScope: Ukraine — Contested Ground
Lead Ukraine or Russia through twenty authored sectors in an offline, single-player hex strategy game. Play an independent skirmish or guide a persistent force through ten campaign operations, choosing between two routes at each stage.
Windows · v1.0.1 · 39.0 MB
$8USD · one-time purchase
Account and verified email required. Download from your library after payment.

Inside the game
One more move.
- Ukraine takes the opening turn. Each fresh team normally has two actions on its own turn. Suppression and broken morale can reduce what it can do. Unused actions do not accumulate.
- Infantry, mechanised troops, armour, artillery, drones, electronic warfare, engineers and logistics each have a distinct job. Campaign losses can leave your roster below strength.
- Enemy teams appear only while observed. Direct fire needs line of sight; artillery can fire indirectly using another team's observation. Terrain, armour, formation and condition affect combat.
- Recon spends one shared support charge to reveal an area for the current turn. Drone strikes cost two and need an observed target. EW interference reduces hostile drone effectiveness nearby; it does not prevent ordinary ground fire.
- Travel formation moves farther; dispersed formation improves protection. Dig In adds protection that is lost when moving. Engineers clear marked obstacles. Water requires a crossing.
- Resupply near an unbroken supply team or an owned, uncontested logistics objective. It restores ammunition and one shared support charge, up to six. Rest and Rally do not refill ammunition.
- Carry team cohesion, morale and experience between operations. Spend requisition to repair surviving teams, replace lost teams or prepare extra starting support. Mission ammunition uses the selected sector's allowance. Repairs cost 3 requisition, replacements 6 and support preparation 2; buy at most two preparations for the next operation.
Windows controls
- Left-click a friendly counter: Select a team.
- Click an order, then a map hex: Issue a targeted order.
- Right-click ground / an observed enemy: Move / fire with the selected team.
- N: Select the next ready team.
- Enter: End your turn.
- Esc: Cancel targeting, close a panel, or pause.
- H: Open the field guide during battle.
- F5 / F9: Save / load the most recently used save slot.
- Ctrl+Q: Quit.
- Record button: Read the operation's command and contact log.
- Esc → Save & Title: Preserve an unfinished battle and return to the title screen.
From the real game.
Full image frames. Capture details below.



Windows v1.0.1 · SHA-256
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